How to Kill / Disable Ground Vehicle with Aircraft
If your base is under threat from a ground vehicle attack and your vehicle hangar is disabled along with your base ordinance there is still a way you can fight back. Any plane with 20mm canons or better is suitable for the job but the favorite plane for the task is the IL2. Here are some tips to help you stay in the fight defending a base against a ground attack from the air.
1. Enemy Supplies - If possible disable the enemy's troops and supplies from the base they are spawning from. Notice this tip is first.
2. Oridinance - If you have ordinance available by all means use it. Bombs in this situation are always better than bullets. The dive and attack angles discussed here apply to dive bombing also. Lifting heavy bombers and using carpet bombing techniques against incoming ground vehicles increases your success in defending your base. But if all you have for ammunition are canon and machine gun rounds and time is not on your side, you better get airborne and use what you have.
3. Angle of Attack - This is critical in your success in disabling enemy tanks using canon rounds. Below is a diagram of an IL2 utilizing different attack angles against a Panzer IV. The highest percentage for a successful strike is achieved in the dark green region. The dive angle here is 60 degrees or greater. The light green area provides a lesser percentage for success and the angle of attack is between 45 and 60 degrees. Attacking from the green areas also leaves the panzer defenseless as the attack angles are not within the tanks weapons range. Attacking at less than a 45 degree angle places you within the weapons range of the tank. The orange region reflects the machine gun range at 1000 yards or less and the red area is the vertical reach of the main gun.
Attack head on within the red area at less than 300 ft above the ground and a good tank crew will shoot you down with their main gun at 1000 yards or less. Attack within the orange area and you are vulnerable to the tanks machine guns. All they need is one good hit to take out your engine or score a pilot wound.
4. Take Your Time - Be patient! It is recommended that you climb to at least 3000 feet and start your attack from that altitude. When you dive, line yourself up on your target as best as you can trying to use as little rudder correction as possible. Your firing solution window is about 2 to 3 seconds maximum and you need at least a good 2 second burst with canons to disable the tank's turret.
Step by Step
  1. Climb to at least 3000 feet.
  2. Start your attack at about a 60 degree dive angle. Line yourself up to your target as best as you can.
  3. When you get under 600 yards open fire aiming directly for the tank’s turret.
  4. At 400 yards pull up and level out, create some distance, climb, and attack again if necessary.
Your Firing Solution window is 3 seconds maximum if you are lucky.
Slightly lead your target in the dive.
When you are under 600 yards open fire!
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