How to Spawn Camp
Spawn Camping is a somewhat controversial subject in Aces High. Some players loathe it while others love it. Most of those who love to participate in it deny any and all involvement when accused. Regardless of how you feel about it, it is a part of the game. If you dislike the concept of spawn camping then I suggest you move on and do not view this page. Spawn Camping is to tank crews what Vulching is to pilots. Most Spawn Camps start as a result of a base defense. The enemy gets pushed back to their spawn point and eventually the spawn point gets camped. What I mean by camped is that defending armored vehicles park right near the area where the enemy vehicles appear or spawn. In doing so the enemy’s offensive ground attack is now suppressed. The spawn point will stay contained until the base from which the enemy is spawning from is either captured, disabled, or the spawn camp itself is broken. Having played now for some time I enjoy field kills the most – they are the true test of a ground vehicle pilot (GVer). But a spawn camp here and there is fun every now and then. Listed below are some tips to assist you in your spawn camp ventures. If you feel that I left something out than by all means contact me at the link below. Salute and Happy Hunting.

En4cer
Factors Crucial to a Successful Spawn Camp
1. Strength in Numbers - Trying to spawn camp alone is very difficult, in fact the odds are against you especially when multiple enemy vehicles start to spawn. It is best to camp with some company besides the jokes and stories help the time pass.
2. Locating the Spawn Point - Is not an easy task by any means. Normally the tip of the spawn arrow on the clipboard map is exactly where the enemy will appear. Also the direction the vehicle will be facing when it spawns is normally is the same direction of the spawn arrow.
3. Position - Where you park at the spawn point is critical to your survival. Below is a diagram of what I call the "Point of Attack Circle". You do not want to place yourself at the enemy's 12 o'clock position as they will acquire a firing solution on you very easily and due visual delay in the spawn process, you may never even see the enemy round coming. The 3 o'clock and the 9 o'clock positions provide excellent broad side shots however the enemy may be able to get his turret around in time to fire at you. The 6 o'clock or rear position is the best spot to park at provided you can set up there. Sometimes the terrain will not allow for this. At the 6 o'clock position the enemy will have a hard time getting his turret around to fire at you. Also, if the spawn point is getting crowded with campers at least try to spread out. Don't stay huddled in one spot so a formation of enemy bombers can fly in low and wipe the camp out.
4. Use of Terrain - If you have the proper terrain to hide behind then by all means use it, thats what its there for - Hills, Shrubs, Trees, etc. Just remember some terrain acts as cover while other acts as concealment. Cover protects you from a round such as a hill. Concealment only provides you with stealth and will not protect you from a round such as small shrubs. Also try to get into an elevated position too if possible. It's better to be on the high ground when you are attacking.
Not Using Terrain.
Using the Terrain as Cover
5. Ammunition - Choose the right ammunition for the mission selected. For this particular mission Armor Piercing (AP) Rounds are most suitable.
6. Camouflage Selection - Yes the camouflage color scheme that you choose can make a difference espicially when you are trying to blend in with the current map terrain.
Urban camouflage in Wooded Terrain .
Olive Drab camouflage in Wooded Terrain.
7. Engines - As a courtesy to other players in the area, if you are not moving then shut your engine off. If you have to move or re-position yourself then let other players know and if you see a set of low flying bombers headed your way then by all means its "NASCAR" time - "Gentlemen, start your engines" and run for cover.
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